And here we go, a version of Mystcraft for 1.7.2!

I think I’ve got the save transition from 1.6.4 to 1.7.2 handled properly, but back up your saves just in case. This is primarily in reference for handling the transition away from fixed block ids.

This is basically a straight port from 0.10.13. It just updates Mystcraft to Minecraft 1.7.2. There were a few minor additions, as they basically went hand-in-hand with the update (like adding the new wood types as block modifiers, and adding all those new biomes as modifier symbols).
There were a number of graphical issues which I needed to handle, and there’s at least one left which is apparently a Forge bug (according to cpw) that I didn’t manage to pin down. Bravo if you even manage to find it, though.

Note that I’m not releasing an API with this build. I’m going to rework how I do the API for Mystcraft; rather than release it and break it immediately, I’m just going to defer it to the next build. It’s pretty much the next thing I’ll be doing. Along with crafting improvements and the beginnings of tech. API changes are somewhat the priority, though.

Check the Mystcraft Forums for updates and the change log.

Download: [1.7.2] Mystcraft Universal